Super Galactic: Revamped Skills & Combat Balancing in Latest Patch
The newest Super Galactic update introduces key improvements to melee combat, skill adjustments, and various bug fixes to enhance gameplay balance. Whether you’re engaging in PvP battles or progressing through missions, these changes ensure a more refined and competitive experience.
Here’s what’s new:
Melee Weapon Upgrades
New models for melee weapons have been introduced, improving visual clarity and player immersion.
Skill Adjustments and Balancing
Unified Activation Delay: All active skills now have a 0.1-second delay before activation, ensuring consistency across different abilities.
TDM Skill Effects Adjustment: In Team Deathmatch (TDM), all skill effects are now disabled immediately upon death rather than lingering until respawn.
Skill-Specific Updates
Normal Punch:
Now applies slow instead of a stun for better combat flow.
Thunderwave:
Enemies caught in the outer half of the radius now experience a slow effect.
Tension:
Fixed an issue where the second target would receive 0 damage if the first target had an active shield.
Aftershock:
Fixed VFX playback issues.
Shift:
Range rescaled to 10/10/11/11/12/12.
Leap Attack:
Range rescaled to 10/11/12/13/14/15.
Dash Attack:
Range rescaled to 10/10/12/12/14/14.
Blazing Shields:
Now includes a fixed damage component of 10/20/30/40/50/60 depending on skill level.
Damage output now scales based on percentage of active shield and distance to the target.
Emergency Shielding:
Self-damage removed to improve usability.
Reduced damage to enemies for better balance.
Ring of Flames:
Fixed VFX issues.
The burning fire on the ground now correctly deals damage to enemies.
Auto-Finishing System:
Fixed reset logic that was previously broken in PvP.
Fixed rocket VFX jitter for smoother visuals.
Emergency Welding:
Cooldown increased for better balance.
Duration decreased to fine-tune combat pacing.
What This Means for Players
This update aims to create more dynamic and strategic combat by refining skill behaviors and improving balance. The changes to TDM mechanics, status effects, and damage scaling will provide a more competitive and immersive experience for all players.
Stay tuned for more refinements as we continue evolving Super Galactic to deliver an even better gameplay experience.
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